The Pixel has you Disk 1 - Walkthrough
| Version |
Date |
Author |
| 1.0 |
31.03.2021 |
Amiga Master (AmigaMaster-NG@t-online.de) |
| 1.01 |
04.12.2021 |
Amiga Master, update download link |
Download the free game from Daniele Spadoni’s Archive.org Page
Keyboard shortcuts:
- F7 - Restore game
- F5 - Save game
- F9 - Quit game
1. Start Screen
- USE Floppy (
Floppy)
- USE
Floppy with Amiga 500
2. Dimension 14
2.1. Home
- TALK TO Device
- TALK TO Device again
3. Dimension 87
3.1. Start Screen
3.2. Mansion Gate
3.3. Mansion Entrance
- USE Door mat
- USE Key (
Key)
- USE
Key with Door
- ENTER Mansion
3.3.1. Mansion Entrance Hall
- USE left door
- Exit through left door
3.3.2. Kitchen
- USE Cabinet (
Giant magnet pull)
- USE
Rope with Giant magnet pull (Rope + Giant magnet pull)
- USE Refrigerator (
Can of Pepsi)
- EXIT east
3.3.3. Dining Room
3.3.4. Storage Room
- USE Fruit Drinks (
Fruit Drinks)
- USE Glass jar (
Glass jar)
- HEAD BACK to
3.3.5. Mansion Entrance Hall
3.3.6. Mansion Entrance Hall, Security Door
3.3.6.1. Art Room
- USE Wax fruit (
Wax fruit)
- EXIT room
3.3.7. Mansion Entrance Hall, Security Door
- EXIT north through security door
3.3.8. Floor 1st Level
3.3.8.1. Medical Room
- USE Medical cabinet (
Sushi in fish bowl, Wetsuit)
- EXIT room
3.3.9. Floor 1st Level
3.3.10. Floor 2nd Level
3.3.10.1. Photo Room
- USE Drawer (
Duct tape, Oxygen tank, Rope)
- EXIT room
3.3.11. Floor 2nd Level
3.3.12. Floor 3rd Level
3.3.12.1. Edna`s Room
- USE Small key (
Small key)
- EXIT room
3.3.13. Floor 3rd Level
3.3.13.1. Ed`s Room
- USE Card key (
Card key)
- EXIT room
3.3.14. Floor 3rd Level
3.3.15. Fireplace Room
- USE
Can of Pepsi with Man-eating plant
- USE Man-easting plant (
Man-Eating plant)
- HEAD BACK to
3.3.16. Floor 1st Level
3.3.16.1. Arcade Room
- USE
Small Key with Coin Box (Quarter)
- USE
Quarter with Coin Box
- NOTE the High score numbers
3300, 1594, 0032
- HEAD BACK to the
3.3.17. Mansion Entrance Hall
- USE
Wax fruit with Green tentacle
- USE
Fruit Drinks with Green tentacle
- EXIT north east through the back door to the right
3.3.18. Boiler Room
- USE Silver Key (
Silver key)
- EXIT upstairs
3.3.19. Mansion Entrance Hall
3.3.20. Living Room
- USE Yellow key (
Yellow key)
- USE
Man-eating plant with Old rusty key (Old rusty key)
- HEAD BACK to
3.3.21. Storage Room
- USE
Silver key with back door
- EXIT north
3.3.22. Swimming Pool
- USE
Glass jar with Swimming Pool (Jar of water)
- LOOK AT Swimming Pool
- USE
Rope + Giant magnet pull with Glowing key (Glowing key)
- LOOK AT Swimming Pool
- HEAD BACK to the
3.3.23. Living Room
- USE
Jar of water with Man-eating plant
- USE Old rusty key (
Old rusty key)
- HEAD BACK to the
3.3.24. Kitchen
- USE
Sushi in fish bowl with Sink (Fish bowl)
- USE
Duct tape with Fish bowl (Taped fish bowl)
- USE
Taped fish bowl with Wetsuit (Oxygen tank) (Fish bowl + Oxygen tank)
- USE
Fish bowl + Oxygen tank with Wet suit (Spacesuit)
- GO TO the
3.3.25. Swimming Pool
- EXIT north through the gate
3.3.26. Garage
- USE Weird Edsel (
Badge)
- HEAD BACK to the
3.3.27. Boiler Room
- USE
Old rusty key with left door
- EXIT west
3.3.28. Dungeon
- USE
Glowing key with left door
- USE left door
- ENTER the code from the Arcade machine highscore table
3300
- Exit north west through the security door
3.3.29. Laboratory Entrance Room
3.3.30. Laboratory
- USE
Card key with Card slot
- EXIT east
3.3.31. Meteor Room
- USE
Mug - AGS - with Point of access for download
4. Dimension 88
4.0.32. Zak’s Bedroom
- USE Dresser Drawer (
Phone book)
- USE Cash Card (
Cash card)
- USE door
4.0.33. Zak’s Living Room
- USE Seat cushion (
Remote control)
- USE Cabinet (
Yellow crayon)
- USE right door to exit apartment
4.1. 13th Avenue
- USE door at TPC to enter telephone shop
4.1.1. TPC
- USE Computer terminal
- EXIT north
4.1.2. TPC Secret Laboratory
- USE Cabinet
- LOOK AT Hat + Nose glasses (
Wristwatch teleport)
- USE
Yellow crayon with Map
- USE
Wristwatch teleport with Coordinates
- LOOK AT
Wristwatch teleport
4.2. Mt. Rainier Cave
- USE
Remote control with lue crystal
- USE Blue Crystal (
Blue crystal)
- LOOK AT
Wristwatch teleport
4.3. Peruvian Eye Cave
- USE Candelabra (
Candelabra)
- HEAD BACK to the
4.4. 13th Avenue
- EXIT north east to the 14th Avenue
4.5. 14th Avenue
- USE
Cash card with door to hair salon (Two tickets)
- USE
Cash card with red door
- EXIT through red door
4.5.1. Annie’s Apartment
- USE Yeti Skull (
Yeti skull)
- USE Yellow crystal shard (
Yellow crystal shard)
- USE Book (2nd shelve between the grey and red books)
- USE Secret passage
4.5.2. Hangar
4.5.3. Shuttle Bug
- USE Horn 2 times (
Space helmet)
- USE door to the right
4.6. Mars, Landing Site
- ENTER building through the door
4.6.1. Hostel Entrance
4.6.1.1. Hostel Bed Room
- USE Vinyl tape (
Vinyl tape)
- USE locker (
Can of gas)
- USE
Can of gas with Chainsaw (Chainsaw + Gas)
- LOOK AT
Wristwatch teleport
4.6.2. TPC Secret Laboratory
4.7. 14th Avenue
- USE
Chainsaw + Gas with Bobby pin sign (Bobby pin sign)
- USE Lou’s Loans door
4.7.1. Lou’s Loans
- USE
Yeti skull with Shopkeeper (Many cash)
- LOOK AT
Wristwatch teleport
4.8. Underwater
- USE Seaweed
- USE Glowing object (
Glowing object)
4.8.1. TPC Secret Laboratory
- LOOK AT
Wristwatch teleport
4.8.2. Egyptian Pyramid Crystal Room
- USE
Glowing object with Base
- USE
Candelabra with Glowing object
- LOOK AT
Wristwatch teleport
4.8.3. TPC Secret Laboratory
4.8.4. Zak’s Bedroom
- USE Phone book
- USE Telephone
- EXIT apartment
4.9. 13th Avenue
4.10. Golden Gate Bridge
4.10.1. National Inquisitor Entrance Hall
- USE
Two tickets with Boss’s Secretary
- USE door
4.10.1.1. Office
- USE Drawer (
Polaroid, Pack of cigars)
- USE Ticket (
Ticket)
- LOOK AT Large port without plant (
Chainsaw)
- LOOK AT
Wristwatch teleport
4.10.2. TPC Secret Laboratory
4.10.3. Zak’s Bedroom
- USE Phone book
- USE Telephone
- EXIT apartment
4.11. 13th Avenue
4.12. Airport
4.13. Seattle
- USE Tree branch (
Tree branch)
- LOOK AT
Wristwatch teleport
4.13.1. Shuttle Bug
4.14. Mars, Landing Site
4.15. Huge Face
- LOOK AT
Polaroid (Photo)
- USE
Photo with Vinyl tape (Photo + Vinyl tape)
- USE
Photo + Vinyl tape with Badge
- USE
Badge with Space Police Galactic
- EXIT north
4.15.1. Great Chamber
- USE Ladder (
Ladder)
- LOOK AT Strange Markings (on the 2nd big statue)
- LOOK AT Pedestal right to the 2nd statue
- LOOK AT
Wristwatch teleport
4.15.2. Mayan Pyramid Room
- USE
Yellow crayon with Strange markings
- USE Yellow crystal shard (
Yellow crystal shard)
- USE
Yellow crystal shard with Yellow crystal shard (Yellow crystal shards)
- LOOK AT
Wristwatch teleport
4.15.3. Shuttle Bug
4.16. Huge Face
- USE
Yellow crystal shards with Space Police Galactic (Yellow crystal)
- TALK TO Space Police Galactic
4.17. Mars Pyramid Entrance
- USE
Tree branch with Sand pile
- USE
Bobby pin sign with Key hole
4.17.1. Mars Pyramid Sarkophag Room
4.17.2. Mars Pyramid Crystal Room
- USE
Ladder on Stairs
- TALK TO Meteor Police (
White crystal)
4.17.3. TPC Secret Laboratory
- LOOK AT
Wristwatch teleport
4.17.4. Egyptian Pyramid Crystal Room
- USE
Mug - AGS - with Point of access for download
5. Dimension 90
5.1. Dock
5.1.1. Scumm Bar
- TALK TO Otis
- TALK TO Dog
- EXIT east
5.1.1.1. Scumm Bar Kitchen
- USE Table (
Floppy -36-)
- TALK TO Cook
- EXIT Scumm bar
5.2. Dock
5.3. Clock Place
- USE the front door to the right
5.3.1. Voodoo Lady
- USE Voodoo knickknacks (
Jar with condiment)
- USE Couch
- LOOK AT Ball
- Note the potion to fly ingredients:
Cauldron to 70 degrees
Add the following ingredients:
- Bat drippings
- Rubber chicken
- Monkey flakes
- A lot of wool
- Assorted Scales
- Yellow petals
- Cat knuckles
- A glass of grog
The potion works only with large and heavy objects.
The ingredients must be put in a particular order.
Unfortunately I don’t remember how it is.
- USE Chicken (
Rubber chicken)
- USE Chalice (
Chalice, Key)
- LOOK AT Arm chair (
Voodoo shopping list, Juju bag)
- LOOK AT
Voodoo shopping list
- EXIT room
5.4. Clock Place
5.5. Inner City
5.5.1. Church
- LOOK AT Lectern (
Floppy -114-)
- EXIT church
5.6. Inner City
5.7. Governor’s Mansion
5.7.1. Governor’s Mansion Entrance Hall
- LOOK AT Books (
Floppy -22-)
- USE Toy Sea Monkey (
Toy Sea Monkey)
- ENTER door in north west direction next to the vase
5.7.2. Trophy Room
5.8. Dock
5.9. Cliffside
5.10. Map of Melee Island
5.11. Plants
- USE Plants (
Yellow petal)
5.11.1. Jail
- USE
Old rusty key with Lock
- EXIT jail and HEAD BACK to the
5.12. Map of Melee Island
5.13. Stump
- LOOK AT Stump
- USE Stump
- USE
Floppy -22- with Drive
- USE
Floppy -36- with Drive
- USE
Floppy -114- with Drive
5.13.1. Hallway to Big Whoop
- LOOK AT Picture
- EXIT east
5.14. Big Whoop Entrance
- EASTER EGG:
- USE
Toy Sea Monkey with Shopkeeper (Lightsaber)
- LOOK AT Arcade Cabinet Machine
- USE Arcade Cabinet Machine
- NOTE the highscore entry of “Employee” (
70000)
- USE
Chainsaw + Gas with Arcade Cabinet Machine
- USE Toolbox
- ENTER highscore entry of the employee
70000 (Key)
INFO: When you are too slow, repeat the steps above.
- HEAD BACK to the
5.15. Map of Melee Island
- WALK TO House in the east
5.16. Captain Smirk
5.16.1. House of Captain Smirk
- USE
Lightsaber with Captain Smirk
5.17. Map of Melee Island
5.17.1. Sword Master’s
- TALK TO Carla
- HEAD BACK to the
5.17.1.1. Scumm Bar Kitchen
- USE
Chalice with Barrel (Chalice with Grog)
- EXIT Kitchen
5.17.2. Scumm Bar
- USE
Pack of cigars with Fireplace (Lit Cigar)
- ENTER the
5.17.2.1. Scumm Bar Kitchen
- USE
Lit Cigar with Charcoal
- USE
Yellow petal with Pot o´ stew
- EXIT and HEAD BACK to the
5.18. Church Place
- USE
Key (the silver one with the two pins at the right side and the engraved feather) with small door on the left side
- ENTER small door on the left side
5.18.1. Storage Room
- LOOK AT Open Barrel (
Eaten banana, Monkey hair)
- EXIT and HEAD to the
5.19. Inner City
- EXIT north into the Alley
5.20. Alley
- USE
Key (the small grey one) with Door
- ENTER building
5.20.1. Elevator
5.20.2. Basement Elevator Hallway
5.20.3. Basement Hallway right to the Elevator
5.20.4. Basement Hallway left to the First Aid Room
5.20.4.1. Basement Cardbox Room
- USE upper Box on the floor 2times (
Root beer)
- USE lower Box on the floor 2times (
Voodoo Kewpie doll)
- EXIT room
5.20.5. Basement Hallway left to the First Aid Room
5.20.6. Basement Right Junction
5.20.6.1. Basement First Aid Room
- USE Medical drawer 2 times (
Hypodermic syringe)
- HEAD BACK into the
5.20.7. Elevator
- USE Lever
- EXIT elevator and HEAD BACK to the
5.20.8. Scumm Bar
- USE
Root beer with Otis (Cake)
- ENTER the
5.20.8.1. Scum Bar Kitchen
- USE
Hypodermic syringe with Petal in stew (Syringe with condiment)
- HEAD BACK to the
5.21. Map of Melee Island
5.22. Stan’s Previously Owned Vessels
- USE
Syringe with condiment with Stan (Paperweight, Hat with monkey hair, Hypodermic syringe)
- HEAD BACK to the
5.23. Big Whoop Entrance
- USE
Hypodermic syringe with Kid (Fishing pole)
- HEAD BACK to the
- ENTER the gifts shop
5.23.1. Gifts Shop
- USE
Voodoo Kewpie Doll with Shopkeeper (Monkey doll)
- HEAD BACK to the
5.24. Dock
- LOOK AT Dock
- USE
Fishing pole with Hacksaw (Hacksaw)
- EXIT and HEAD BACK to the
5.25. Map of Melee Island
5.26. Canyon
- USE
Hacksaw with Ladder (Ladder)
- HEAD BACK to the alley in the inner city, enter the elevator and head right to the
5.26.1. Basement Hallway right to the Elevator
5.26.1.1. Basement Storage Room
- USE
Ladder with Cheaply made costume (Cheaply made costume)
- HEAD BACK to the
5.26.2. Voodoo Lady
- USE
Jar with condiment with Voodoo Cauldron
- USE
Chalice with Grog with Voodoo Cauldron
- USE
Yellow petal with Voodoo Cauldron
- USE
Cheaply made costume with Voodoo Cauldron
- USE
Rubber chicken with Voodoo Cauldron
- USE
Chalice with Voodoo Cauldron (Chalice with potion)
- HEAD BACK to the
5.26.3. Hallway to Big Whoop
- USE
Chalice with potion with Bumper Car
- USE Flying Car
5.27. Stan’s Previously Owned Vessels
5.27.1. Storage Room
- USE
Juju bag with Monkey doll
- USE
Juju bag with Monkey hair
- USE
Juju bag with Paperweight
- USE
Juju bag with Hat with monkey hair
- USE
Juju bag with Eaten banana (Voodoo Doll Monkey)
- USE
Voodoo Doll Monkey with Monkey
- USE Piece of paper (
Piece of paper)
- HEAD BACK to the
5.27.2. Trophy Room
- USE
Piece of paper with Elaine Marley
- HEAD BACK to the
5.27.2.1. Scumm Bar Kitchen
- TALK TO Cook
- USE
Cake with Cook
- EXIT Scumm Bar
5.28. Ship Middle Deck
- USE
Chainsaw + Gas with Window
- LOOK AT Window
- WALK down the Hatch
5.28.1. Cargo Hold
- USE Black chest
- USE
Hacksaw with Black chest (Trumpet, Banana)
- HEAD BACK to the
5.29. Ship Middle Deck
- LOOK AT Window
- USE
Trumpet with Ocean
- USE
Ticket with Siren
5.30. Ship Upper Deck
5.31. Fort
5.32. Ship Upper Deck
- EXIT north through the door
5.32.1. Captains Cabin
- USE left Chest (
Monkey head key)
- EXIT cabin
5.33. Ship Upper Deck
5.34. Village Hut
- USE
Banana with Three headed monkey (Head of the navigator)
- EXIT hut
- FLY TO Clearing
5.35. Clearing
5.36. Gigantic Monkey Head
- USE
Monkey head key with Gigantic monkey head
5.37. Clearing
- ENTER Gigantic monkey head
5.37.1. Cave Entrance
- TALK TO Magic mushroom
- EXIT north through the cave
5.37.2. Cave Walkway
- USE
Head of the navigator with door
- USE
Mug -AGS- with Point of access for download
5.38. Insert Disk 2
6. Video Walkthrough
The Pixel has you Disk 1 Walkthrough (English) (PC, Win) - No Commentary
